Hjupter Cerrud — all projects
State Machine image #1
State Machine image #2
State Machine image #3

State Machine (2021)

Project information

CodeUnityGame Creator 2
  • Made with Unity
  • Coded with Jetbrains Rider
  • Unity Asset Store

Description

Unity Asset Publisher · Independent

This module allows to create state machines with Game Creator 2. Keep things clean and organize triggers, actions and conditions in a simple State Machine, easily re-use them with any type of game object.

Impact

A commercial catalog of Unity Asset Store tools with long-term product ownership.

What I did

  • Designed editor workflows for visual state-machine authoring and live debugging.
  • Packaged Photon networking integrations (melee, inventory, stats, abilities) for Game Creator 2 users.
  • Own implementation, documentation, product updates, and customer support.
  • Maintained the catalog alongside full-time game development work.

Outcome

The catalog turns systems knowledge into practical tools other developers ship with — and shows durable product ownership over a decade.