State Machine (2021)Asset Store
Project information
CodeUnityGame Creator 2
- Made with Unity
- Coded with Jetbrains Rider
- Unity Asset Store
Description
Unity Asset Publisher · Independent
This module allows to create state machines with Game Creator 2. Keep things clean and organize triggers, actions and conditions in a simple State Machine, easily re-use them with any type of game object.
Impact
A commercial catalog of Unity Asset Store tools with long-term product ownership.
What I did
- Designed editor workflows for visual state-machine authoring and live debugging.
- Packaged Photon networking integrations (melee, inventory, stats, abilities) for Game Creator 2 users.
- Own implementation, documentation, product updates, and customer support.
- Maintained the catalog alongside full-time game development work.
Outcome
The catalog turns systems knowledge into practical tools other developers ship with — and shows durable product ownership over a decade.


