Eternal Siege (2025 - Upcoming)More
Project information
CodeVFXNetworkingUI
- Made with Unity
- Coded with Jetbrains Rider
- WebGL
- Photon Fusion 2
Description
Solo developer · Personal project
Eternal Siege is an action-packed medieval survival game that challenges players to fend off relentless waves of zombies. Starting as a skilled swordsman, you’ll battle hordes of undead creatures, each wave increasing in difficulty.
Impact
150K registered players — Photon Fusion 2 systems handling 100+ concurrent characters on screen, delivered over WebGL.
What I did
- Designed the wave-based survival loop and moment-to-moment combat feel.
- Architected the multiplayer systems with Photon Fusion 2.
- Built player-facing UI, VFX, and gameplay feedback in Unity.
- Targeted WebGL so anyone can play instantly in the browser.
Outcome
A systems lab that connects gameplay feel with the networking, VFX, and delivery tech needed to support it — playable at eternalsiege.io.














